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21. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Version: 27483 Character: Fenix UA System: C-J6MT Problem: After assembling the Myrmidon to make it active, and activating it, the model of the ship is not loaded. It is possible to fit the ship and to undock from the station. After undocking, i...
- by Fenix UA - at 2006.11.21 00:01:00
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22. Kali Bug Reporting - in Revelations Testing and Development [original thread]
Implants: "Crystal Set" don't give effect to a capital shield booster
- by Fenix UA - at 2006.11.04 16:44:00
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23. [Auction] 9mil SP Caldari Pilot - Agent Runner - in Sell Orders [original thread]
buyout. Convo me in game please I'm in game after 16:00 evetime.
- by Fenix UA - at 2006.01.23 23:58:00
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24. [AUCTION] : 800mm reinforced steel plates II BPO - in Sell Orders [original thread]
1,85b
- by Fenix UA - at 2005.09.07 09:52:00
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25. [AUCTION] : 800mm reinforced steel plates II BPO - in Sell Orders [original thread]
1,65b
- by Fenix UA - at 2005.09.05 10:23:00
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26. [AUCTION] : 800mm reinforced steel plates II BPO - in Sell Orders [original thread]
1,5b
- by Fenix UA - at 2005.09.04 20:55:00
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27. [Press Release] FSA Declares War on Red Alliance - in Corporation, Alliance and Organization Discussions [original thread]
Yeah, FSA you the best fighters, especially at you likely high skill on ejecting ship during fight :)
- by Fenix UA - at 2005.04.10 23:47:00
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28. Known Issues Build 1754 - in Test Server Feedback [original thread]
The secondary bonus for Thorax is either bugged or seems to be incorrectly calculated, I have gallente cruiser lvl4, by default the MWD penalty is -25% cap: 4*5%=20%. Taking my skills into account it should be like this: 25%-20%=5%. But when i use...
- by Fenix UA - at 2004.08.19 21:28:00
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29. Known Issues Build 1754 - in Test Server Feedback [original thread]
The secondary bonus for Thorax is either bugged or seems to be incorrectly calculated, I have gallente cruiser lvl4, by default the MWD penalty is -25% cap: 4*5%=20%. Taking my skills into account it should be like this: 25%-20%=5%. But when i use...
- by Fenix UA - at 2004.08.19 21:28:00
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30. Can we get the 1744 patch asap to fix dial up unplayablilty? - in EVE General Discussion [original thread]
Please apply a patch fixing delay with activation on TQ. Tested on the Chaos server, it is fine.
- by Fenix UA - at 2004.08.17 22:30:00
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31. Can we get the 1744 patch asap to fix dial up unplayablilty? - in EVE General Discussion [original thread]
Please apply a patch fixing delay with activation on TQ. Tested on the Chaos server, it is fine.
- by Fenix UA - at 2004.08.17 22:30:00
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32. Known Issues Build 1722 - in Test Server Feedback [original thread]
The second bonus of the Thorax is incorrect calculated.
- by Fenix UA - at 2004.08.10 18:04:00
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33. Known Issues Build 1722 - in Test Server Feedback [original thread]
The second bonus of the Thorax is incorrect calculated.
- by Fenix UA - at 2004.08.10 18:04:00
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34. Dial up Issues - in EVE General Discussion [original thread]
It is similar not a problem of a connection. After tracert 166.63.214.198: 10 hops, time of the response is no more 200ms (dial-up 56k) And when I activate the modules on the other player, he receive the information and damage at once. And at me a...
- by Fenix UA - at 2004.08.02 14:08:00
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35. Dial up Issues - in EVE General Discussion [original thread]
It is similar not a problem of a connection. After tracert 166.63.214.198: 10 hops, time of the response is no more 200ms (dial-up 56k) And when I activate the modules on the other player, he receive the information and damage at once. And at me a...
- by Fenix UA - at 2004.08.02 14:08:00
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36. Module activation delay - in Test Server Feedback [original thread]
Yesterday I tried to find out what is the problem in essence. I succeeded in making situation a bit clear. This is not problem of the connection or hardware. It's problem of processing and displaying information. If I activate weapon (I am writing...
- by Fenix UA - at 2004.07.29 13:55:00
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37. Module activation delay - in Test Server Feedback [original thread]
Yesterday I tried to find out what is the problem in essence. I succeeded in making situation a bit clear. This is not problem of the connection or hardware. It's problem of processing and displaying information. If I activate weapon (I am writing...
- by Fenix UA - at 2004.07.29 13:55:00
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38. Module activation delay - in Test Server Feedback [original thread]
I have logs .lbw, but I cannot send them. The bug report without the attached files passes and if to add files gives out a error 500.
- by Fenix UA - at 2004.07.28 23:36:00
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39. Module activation delay - in Test Server Feedback [original thread]
I have logs .lbw, but I cannot send them. The bug report without the attached files passes and if to add files gives out a error 500.
- by Fenix UA - at 2004.07.28 23:36:00
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40. Module activation delay - in Test Server Feedback [original thread]
I have the same problem
- by Fenix UA - at 2004.07.26 23:22:00
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